FdF

FdF was 42 first Graphics project.

It’s a basic rasterizer, which takes a map of altitudes as input, and needs to render a 3D view of it.

No helper library are allowed, so each part (color blend, line-drawing, antialias, camera, projection…) had to be recoded from scratch.

My project added as bonuses:

  • Antialiased lines
  • Movement blur
  • Parallel/One-point perspective switch
  • Adjustable perspective point.

All this project was written in pure C, upon our LibFt and a subset of LibX called MiniLibX.